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wishvane

How many copies did My Wet Leto Comic sell?

Estimated copies sold
≈ 124–202
$272–$735 after Steam's cut $495–$1k before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left My Wet Leto Comic out and predicted the genre from its 8 similar games. Every figure here, including My Wet Leto Comic's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–89k
best case 247k (WILL: A Wonderful World / WILL:美好世界)
Games like My Wet Leto Comic

The middle of these games

≈ 15k–89k copies

≈ $47k–$278k after Steam's cut

from ~600 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: WILL: A Wonderful World / WILL:美好世界 at ≈ 189k–306k copies, ≈ $777k–$2.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 172 reviews in their first month; the spread ran 154 to 618.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (8 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Visual Novel + Story Rich, priced around $15.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Our End of the World
2017
Est. copies
≈ 167k–271k
8.1x vs typical
SteamSpy 100k–200k
Est. revenue
$458k–$1.2M after Steam's cut $833k–$1.9M before the cut
$9.99
5k reviews
Mostly Positive
Sexual ContentDating Sim
当火车鸣笛三秒
2021
Est. copies
≈ 12k–20k
SteamSpy 50k–100k
Est. revenue
$33k–$89k after Steam's cut $60k–$137k before the cut
$9.99
485 reviews
Mostly Positive
Interactive FictionWord Game
Paper Bride 5 Two Lifetimes
2023
Est. copies
≈ 18k–28k
SteamSpy 20k–50k
Est. revenue
$48k–$130k after Steam's cut $88k–$199k before the cut
$9.99
707 reviews
Very Positive
CasualAdventure
筮灵 SHILING
2024
Est. copies
≈ 7k–12k
SteamSpy 20k–50k
Est. revenue
$16k–$42k after Steam's cut $28k–$64k before the cut
$7.99
286 reviews
Mostly Positive
Kanna Maze
2024
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$11k–$28k after Steam's cut $19k–$44k before the cut
$3.99
388 reviews
Very Positive
AdventureRPG
墨心:波云诡船
2020
Est. copies
≈ 35k–56k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$28k–$76k after Steam's cut $52k–$118k before the cut
$2.99
1k reviews
Very Positive
AdventureVisual Novel
Rail of Möbius
2021
Est. copies
≈ 12k–20k
SteamSpy 20k–50k
Est. revenue
$44k–$117k after Steam's cut $79k–$180k before the cut
$12.99
492 reviews
Very Positive
Visual NovelTime Travel
WILL: A Wonderful World / WILL:美好世界
2017
Est. copies
≈ 189k–306k
9.1x vs typical
SteamSpy 200k–500k
Est. revenue
$777k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$14.99
5k reviews
Very Positive

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