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How many copies did Rail of Möbius sell?

Estimated copies sold
≈ 12k–20k
$44k–$117k after Steam's cut $79k–$180k before the cut
from 492 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rail of Möbius out and predicted the genre from its 8 similar games. Every figure here, including Rail of Möbius's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 51k–63k
best case 1.5M (STEINS;GATE)
Games like Rail of Möbius

The middle of these games

≈ 51k–63k copies

≈ $153k–$684k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: STEINS;GATE at ≈ 1.1M–1.8M copies, ≈ $9.2M–$24.8M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Story Rich (8 of 8) and Visual Novel (8 of 8).
The winners
Winners here lead with Visual Novel + Story Rich, priced around $30.
The era
The games you compared span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

her tears were my light
2022
Est. copies
≈ 21k–35k
SteamSpy 20k–50k
Est. revenue
$17k–$47k after Steam's cut $32k–$72k before the cut
$2.99
857 reviews
Overwhelmingly Positive
Visual NovelLGBTQ+
Raging Loop
2017
Est. copies
≈ 374k–607k
6.9x vs typical
SteamSpy 100k–200k
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before the cut
$29.99
11k reviews
Overwhelmingly Positive
Visual NovelAdventure
STEINS;GATE
2016
Est. copies
≈ 1.1M–1.8M
17x vs typical
SteamSpy 500k–1M
Est. revenue
$9.2M–$24.8M after Steam's cut $16.7M–$38.1M before the cut
$29.99
27k reviews
Overwhelmingly Positive
STEINS;GATE 0
2018
Est. copies
≈ 255k–414k
5.4x vs typical
SteamSpy 100k–200k
Est. revenue
$2.5M–$6.6M after Steam's cut $4.5M–$10.1M before the cut
$34.99
8k reviews
Overwhelmingly Positive
STEINS;GATE: Linear Bounded Phenogram
2019
Est. copies
≈ 39k–63k
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Overwhelmingly Positive
AdventureVisual Novel
STEINS;GATE ELITE
2019
Est. copies
≈ 48k–79k
SteamSpy 20k–50k
Est. revenue
Free
Free
2k reviews
Very Positive
Visual NovelAnime
ISLAND
2018
Est. copies
≈ 54k–88k
SteamSpy 20k–50k
Est. revenue
$593k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$39.99
2k reviews
Very Positive
Visual NovelAnime
Pesterquest
2019
Est. copies
≈ 45k–73k
SteamSpy 100k–200k
Est. revenue
$149k–$400k after Steam's cut $270k–$615k before the cut
$11.99
2k reviews
Very Positive
IndieAdventure

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