wishvane
How many copies did FAIRY TAIL: DUNGEONS sell?
Estimated copies sold
≈ 19k–30k
$72k–$193k net $131k–$298k gross
from 779 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FAIRY TAIL: DUNGEONS out and predicted the genre from its 8 similar games. Every figure here, including FAIRY TAIL: DUNGEONS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 410k–439k
best case 8.2M (Slay the Spire)
The Card Game lane

A solid, mid-sized genre: most sell around 421k copies, with a few that break out far above.

A typical game
≈ 421k copies
≈ $3.2M after Steam's cut
from ~12k reviews
Best case
≈ 8.2M copies
Slay the Spire · ≈ $78.8M after Steam's cut
from 216k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Roguelike Deckbuilder + Card Game, priced around $20.
  • The breakout hits carry Singleplayer + Rogue-like + Pixel Graphics; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2024. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2021
Est. copies
≈ 357k–581k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M net $3.6M–$8.1M gross
$19.99
14k reviews
Very Positive
Card BattlerRogue-lite +6
2019
Est. copies
≈ 337k–548k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M net $2.5M–$5.7M gross
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler +6
2022
Est. copies
≈ 311k–506k
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M net $3.1M–$7.1M gross
$19.99
13k reviews
Very Positive
Rogue-likeStrategy +6
2023
Est. copies
≈ 202k–329k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M net $2.0M–$4.6M gross
$19.99
8k reviews
Very Positive
Replay ValueTurn-Based +6
2019
Est. copies
≈ 315k–512k
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Card GameFree to Play +6
2019
Est. copies
≈ 6.2M–10.1M
17x vs typical
SteamSpy 5M–10M
Est. revenue
$42.7M–$114.9M net $77.7M–$176.7M gross
$24.99
216k reviews
Overwhelmingly Positive
Roguelike DeckbuilderCard Game +6
2024
Est. copies
≈ 4.7M–7.6M
16x vs typical
SteamSpy 2M–5M
Est. revenue
$19.2M–$51.7M net $34.9M–$79.5M gross
$14.99
194k reviews
Overwhelmingly Positive
Card GameRoguelike Deckbuilder +6
2024
Est. copies
≈ 327k–531k
SteamSpy 200k–500k
Est. revenue
$2.2M–$6.0M net $4.1M–$9.3M gross
$24.99
14k reviews
Very Positive
Roguelike DeckbuilderAnime +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples