Sign in
wishvane

How many copies did Alina of the Arena sell?

Estimated copies sold
≈ 98k–160k
$405k–$1.1M after Steam's cut $736k–$1.7M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Alina of the Arena out and predicted the genre from its 8 similar games. Every figure here, including Alina of the Arena's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 106k–179k
best case 746k (Monster Train)
Games like Alina of the Arena

The middle of these games

≈ 106k–179k copies

≈ $817k–$1.6M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Monster Train at ≈ 569k–924k copies, ≈ $3.9M–$10.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 1k to 6k.
The genre you'd be entering
Your set
Your set clusters on Roguelike Deckbuilder (7 of 8) and Turn-Based Tactics (7 of 8).
The winners
Winners here lead with Card Battler + Rogue-lite, priced around $25.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Banners of Ruin
2021
Est. copies
≈ 80k–130k
SteamSpy 200k–500k
Est. revenue
$440k–$1.2M after Steam's cut $801k–$1.8M before the cut
$19.99
3k reviews
Mostly Positive
Monster Train
2020
Est. copies
≈ 569k–924k
5.5x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before the cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Fights in Tight Spaces
2021
Est. copies
≈ 97k–158k
SteamSpy 100k–200k
Est. revenue
$670k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$24.99
4k reviews
Very Positive
StrategyAction
Trials of Fire
2021
Est. copies
≈ 81k–131k
SteamSpy 200k–500k
Est. revenue
$444k–$1.2M after Steam's cut $808k–$1.8M before the cut
$19.99
3k reviews
Very Positive
Card BattlerTurn-Based Tactics
Wildfrost
2023
Est. copies
≈ 219k–356k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before the cut
$19.99
9k reviews
Very Positive
Card BattlerDifficult
Cobalt Core
2023
Est. copies
≈ 108k–176k
SteamSpy 100k–200k
Est. revenue
$596k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$19.99
4k reviews
Overwhelmingly Positive
StarVaders
2025
Est. copies
≈ 108k–175k
SteamSpy 50k–100k
Est. revenue
$741k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
$24.99
4k reviews
Overwhelmingly Positive
LONESTAR
2025
Est. copies
≈ 60k–98k
SteamSpy 50k–100k
Est. revenue
$216k–$581k after Steam's cut $393k–$893k before the cut
$12.99
2k reviews
Very Positive
Rogue-likeStrategy

Sizing up your own game? See what its genre can realistically do before you build it.