wishvane
How many copies did Yao-Guai Hunter sell?
Estimated copies sold
≈ 55k–90k
$257k–$692k net $468k–$1.1M gross
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Yao-Guai Hunter out and predicted the genre from its 8 similar games. Every figure here, including Yao-Guai Hunter's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 309k–528k
best case 8.2M (Slay the Spire)
The Card Game lane

A solid, mid-sized genre: most sell around 426k copies, with a few that break out far above.

A typical game
≈ 426k copies
≈ $2.9M after Steam's cut
from ~12k reviews
Best case
≈ 8.2M copies
Slay the Spire · ≈ $78.8M after Steam's cut
from 216k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Roguelike Deckbuilder + Card Game, priced around $20.
  • The breakout hits carry Singleplayer + Deckbuilding + Pixel Graphics; a typical game here doesn't.
  • The games you compared span 2018 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2025
Est. copies
≈ 536k–871k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.9M net $5.4M–$12.2M gross
$19.99
22k reviews
Very Positive
StrategyRogue-like +6
2019
Est. copies
≈ 6.2M–10.1M
17x vs typical
SteamSpy 5M–10M
Est. revenue
$42.7M–$114.9M net $77.7M–$176.7M gross
$24.99
216k reviews
Overwhelmingly Positive
Roguelike DeckbuilderCard Game +6
2022
Est. copies
≈ 311k–506k
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M net $3.1M–$7.1M gross
$19.99
13k reviews
Very Positive
Rogue-likeStrategy +6
2018
Est. copies
≈ 424k–690k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M net $4.2M–$9.7M gross
$19.99
14k reviews
Mostly Positive
SimulationChoices Matter +6
2019
Est. copies
≈ 337k–548k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M net $2.5M–$5.7M gross
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler +6
2024
Est. copies
≈ 4.7M–7.6M
16x vs typical
SteamSpy 2M–5M
Est. revenue
$19.2M–$51.7M net $34.9M–$79.5M gross
$14.99
194k reviews
Overwhelmingly Positive
Card GameRoguelike Deckbuilder +6
2023
Est. copies
≈ 210k–342k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M net $2.1M–$4.8M gross
$19.99
9k reviews
Very Positive
Card BattlerDifficult +6
2022
Est. copies
≈ 144k–234k
SteamSpy 200k–500k
Est. revenue
$791k–$2.1M net $1.4M–$3.3M gross
$19.99
6k reviews
Very Positive
RPGCard Game +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples