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How many copies did OlliOlli World sell?

Estimated copies sold
≈ 46k–75k
$252k–$678k after Steam's cut $459k–$1.0M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left OlliOlli World out and predicted the genre from its 8 similar games. Every figure here, including OlliOlli World's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–546k
best case 1.0M (Riders Republic)
Games like OlliOlli World

The middle of these games

≈ 2k–546k copies

≈ $4k–$8.4M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Riders Republic at ≈ 788k–1.3M copies, ≈ $8.7M–$23.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 59 reviews in their first month; the spread ran 3 to 8k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sports (6 of 8) and Precision Platformer (4 of 8).
The winners
Winners here lead with Racing + Open World, priced around $40.
The era
The games you compared span 2019 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Session: Skate Sim
2022
Est. copies
≈ 393k–638k
4.8x vs typical
SteamSpy 500k–1M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.9M–$17.9M before the cut
$39.99
16k reviews
Very Positive
SkateboardingSports
Riders Republic
2023
Est. copies
≈ 788k–1.3M
9.6x vs typical
SteamSpy 500k–1M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.8M–$35.9M before the cut
$39.99
32k reviews
Very Positive
RacingOpen World
cheapskate
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$4.99
84 reviews
Very Positive
SportsAction
Pogostuck: Rage With Your Friends
2019
Est. copies
≈ 184k–300k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$355k–$954k after Steam's cut $645k–$1.5M before the cut
$6.99
6k reviews
Very Positive
Skater XL - The Ultimate Skateboarding Game
2020
Est. copies
≈ 485k–788k
5.9x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.1M before the cut
$39.99
20k reviews
Very Positive
SkateboardingSkating
Skator Gator 3D
2023
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$4.99
206 reviews
Very Positive
3D PlatformerCollectathon
Grind: Skateboarding
2021
Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
$300–$804 after Steam's cut $545–$1k before the cut
$3.99
11 reviews
Mixed
SportsIndie
UNICYCLIST
2024
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$272–$731 after Steam's cut $494–$1k before the cut
$4.99
8 reviews
8 user reviews
CyclingBikes

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