wishvane
How many copies did cheapskate sell?
Estimated copies sold
≈ 2k–3k
$3k–$7k net $5k–$11k gross
from 82 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left cheapskate out and predicted the genre from its 8 similar games. Every figure here, including cheapskate's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 42k–57k
best case 678k (Skater XL - The Ultimate Skateboarding Game)
The Skateboarding lane

A niche genre: modest ceilings, most sell around 52k copies, so plan for a small audience.

A typical game
≈ 52k copies
≈ $301k after Steam's cut
from ~1k reviews
Best case
≈ 678k copies
Skater XL - The Ultimate Skateboarding Game · ≈ $10.5M after Steam's cut
from 20k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Skateboarding + Sports, priced around $40.
  • The breakout hits carry Realistic + Third Person + Online Co-Op; a typical game here doesn't.
  • The games you compared span 2014 to 2025, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2021
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$106k–$286k net $194k–$440k gross
$19.99
781 reviews
Very Positive
SkateboardingExploration +6
2021
Est. copies
≈ 38k–62k
SteamSpy 50k–100k
Est. revenue
$63k–$170k net $115k–$261k gross
$5.99
2k reviews
Very Positive
SkateboardingSports +6
2025
Est. copies
≈ 30k–49k
SteamSpy 0–20k
Est. revenue
$165k–$444k net $300k–$683k gross
$19.99
1k reviews
Very Positive
Early AccessExploration +6
2022
Est. copies
≈ 377k–613k
11x vs typical
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.2M net $7.5M–$17.2M gross
$39.99
16k reviews
Very Positive
SkateboardingSports +6
2014
Est. copies
≈ 45k–73k
SteamSpy 100k–200k
Est. revenue
$161k–$433k net $292k–$665k gross
$12.99
866 reviews
Mostly Positive
SkateboardingIndie +6
2022
Est. copies
≈ 44k–72k
SteamSpy 50k–100k
Est. revenue
$243k–$653k net $441k–$1.0M gross
$19.99
2k reviews
Very Positive
SportsPrecision Platformer +6
2020
Est. copies
≈ 517k–840k
14x vs typical
SteamSpy 1M–2M
Est. revenue
$5.7M–$15.3M net $10.3M–$23.5M gross
$39.99
20k reviews
Very Positive
SkateboardingSkating +6
2025
Est. copies
≈ 41k–67k
SteamSpy 20k–50k
Est. revenue
$282k–$757k net $512k–$1.2M gross
$24.99
2k reviews
Mostly Positive
Early AccessParkour +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples