wishvane
How many copies did Session: Skate Sim sell?
Estimated copies sold
≈ 377k–613k
$4.1M–$11.2M net $7.5M–$17.2M gross
from 16k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Session: Skate Sim out and predicted the genre from its 8 similar games. Every figure here, including Session: Skate Sim's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 18k–72k
best case 678k (Skater XL - The Ultimate Skateboarding Game)
The Skateboarding lane

A niche genre: modest ceilings, most sell around 32k copies, so plan for a small audience.

A typical game
≈ 32k copies
≈ $199k after Steam's cut
from ~1k reviews
Best case
≈ 678k copies
Skater XL - The Ultimate Skateboarding Game · ≈ $10.5M after Steam's cut
from 20k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Skateboarding + Skating, priced around $40.
  • None of the games you compared shipped in the last two years; the newest is from 2025. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 517k–840k
19x vs typical
SteamSpy 1M–2M
Est. revenue
$5.7M–$15.3M net $10.3M–$23.5M gross
$39.99
20k reviews
Very Positive
SkateboardingSkating +6
2021
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$106k–$286k net $194k–$440k gross
$19.99
781 reviews
Very Positive
SkateboardingExploration +6
2024
Est. copies
≈ 6k–10k
SteamSpy 0–20k
Est. revenue
$34k–$91k net $62k–$140k gross
$19.99
257 reviews
Very Positive
SkateboardingVR +6
2020
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$109k–$294k net $199k–$452k gross
$24.99
602 reviews
Mixed
BMXSports +6
2025
Est. copies
≈ 30k–49k
SteamSpy 0–20k
Est. revenue
$165k–$444k net $300k–$683k gross
$19.99
1k reviews
Very Positive
Early AccessExploration +6
2024
Est. copies
≈ 103k–168k
4.2x vs typical
SteamSpy 50k–100k
Est. revenue
$710k–$1.9M net $1.3M–$2.9M gross
$24.99
4k reviews
Very Positive
SportsSimulation +6
2021
Est. copies
≈ 4k–6k
SteamSpy 0–20k
Est. revenue
$16k–$42k net $28k–$65k gross
$14.99
153 reviews
Very Positive
SkatingSkateboarding +6
2021
Est. copies
≈ 38k–62k
1.5x vs typical
SteamSpy 50k–100k
Est. revenue
$63k–$170k net $115k–$261k gross
$5.99
2k reviews
Very Positive
SkateboardingSports +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples