wishvane
How many copies did Skater XL - The Ultimate Skateboarding Game sell?
Estimated copies sold
≈ 517k–840k
$5.7M–$15.3M net $10.3M–$23.5M gross
from 20k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Skater XL - The Ultimate Skateboarding Game out and predicted the genre from its 8 similar games. Every figure here, including Skater XL - The Ultimate Skateboarding Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–3k
best case 965k (Riders Republic)
The Multiplayer lane

A niche genre: modest ceilings, most sell around 3k copies, so plan for a small audience.

A typical game
≈ 3k copies
≈ $15k after Steam's cut
from ~93 reviews
Best case
≈ 965k copies
Riders Republic · ≈ $14.9M after Steam's cut
from 31k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 4 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Sports + Skateboarding, priced around $40.
  • The breakout hits carry Third Person + Action; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2024. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 607–987
SteamSpy 20k–50k
Est. revenue
$2k–$4k net $3k–$7k gross
$9.99
23 reviews
Mixed
RetroSports +6
2023
Est. copies
≈ 111k–180k
50x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M net $2.2M–$5.0M gross
$39.99
5k reviews
Very Positive
SportsSkateboarding +6
2020
Est. copies
≈ 4k–6k
SteamSpy 0–20k
Est. revenue
$6k–$16k net $11k–$24k gross
$5.99
136 reviews
Very Positive
RacingMultiplayer +6
2019
Est. copies
≈ 183k–297k
69x vs typical
SteamSpy 200k–500k
Est. revenue
$351k–$945k net $639k–$1.5M gross
$6.99
6k reviews
Very Positive
Psychological HorrorPrecision Platformer +6
2021
Est. copies
≈ 2k–4k
SteamSpy 0–20k
Est. revenue
$12k–$33k net $23k–$51k gross
$19.99
91 reviews
Very Positive
SkatingSkateboarding +6
2024
Est. copies
≈ 2k–4k
SteamSpy 0–20k
Est. revenue
$11k–$28k net $19k–$44k gross
$16.99
94 reviews
Very Positive
CasualSkateboarding +6
2023
Est. copies
≈ 735k–1.2M
331x vs typical
SteamSpy 500k–1M
Est. revenue
$8.1M–$21.7M net $14.7M–$33.4M gross
$39.99
31k reviews
Very Positive
RacingOpen World +6
2022
Est. copies
≈ 377k–613k
170x vs typical
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.2M net $7.5M–$17.2M gross
$39.99
16k reviews
Very Positive
SkateboardingSports +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples