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How many copies did Skater XL - The Ultimate Skateboarding Game sell?

Estimated copies sold
≈ 485k–788k
$5.3M–$14.3M after Steam's cut $9.7M–$22.1M before the cut
from 20k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Skater XL - The Ultimate Skateboarding Game out and predicted the genre from its 8 similar games. Every figure here, including Skater XL - The Ultimate Skateboarding Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 219k–645k
best case 1.0M (Riders Republic)
Games like Skater XL - The Ultimate Skateboarding Game

The middle of these games

≈ 219k–645k copies

≈ $1.9M–$10.0M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Riders Republic at ≈ 788k–1.3M copies, ≈ $8.7M–$23.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 52 reviews in their first month; the spread ran 6 to 8k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sports (5 of 8) and Skateboarding (4 of 8).
The winners
Winners here lead with Racing + Open World, priced around $40.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

California Games (C64/DOS/Atari/Lynx/NES/SMS/Genesis)
2020
Est. copies
≈ 570–927
too small to compare
SteamSpy 20k–50k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$9.99
23 reviews
Mixed
RetroSports
Tony Hawk's™ Pro Skater™ 1 + 2
2023
Est. copies
≈ 115k–187k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$39.99
5k reviews
Very Positive
SportsSkateboarding
REKT! High Octane Stunts
2020
Est. copies
≈ 3k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before the cut
$5.99
139 reviews
Very Positive
RacingMultiplayer
Pogostuck: Rage With Your Friends
2019
Est. copies
≈ 184k–300k
SteamSpy 200k–500k
Est. revenue
$355k–$954k after Steam's cut $645k–$1.5M before the cut
$6.99
6k reviews
Very Positive
Wave Break
2021
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$13k–$34k after Steam's cut $23k–$52k before the cut
$19.99
92 reviews
Very Positive
SkatingSkateboarding
SkateLab
2024
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before the cut
$16.99
95 reviews
Very Positive
CasualSkateboarding
Riders Republic
2023
Est. copies
≈ 788k–1.3M
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.8M–$35.9M before the cut
$39.99
32k reviews
Very Positive
RacingOpen World
Session: Skate Sim
2022
Est. copies
≈ 393k–638k
SteamSpy 500k–1M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.9M–$17.9M before the cut
$39.99
16k reviews
Very Positive
SkateboardingSports

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