wishvane
How many copies did Immortal Life sell?
Estimated copies sold
≈ 103k–168k
$484k–$1.3M net $879k–$2.0M gross
from 4k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Immortal Life out and predicted the genre from its 8 similar games. Every figure here, including Immortal Life's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 837k–901k
best case 53.6M (Stardew Valley)
The Farming Sim lane

A big, proven genre, though hit-driven: most sell around 875k copies, while a few break out far above.

A typical game
≈ 875k copies
≈ $7.3M after Steam's cut
from ~28k reviews
Best case
≈ 53.6M copies
Stardew Valley · ≈ $310.3M after Steam's cut
from 1.0M reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 4 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Farming Sim + Pixel Graphics, priced around $20.
  • The breakout hits carry Pixel Graphics + Casual + Adventure; a typical game here doesn't.
  • The games you compared span 2016 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2016
Est. copies
≈ 40.8M–66.3M
37x vs typical
SteamSpy 20M–50M
Est. revenue
$168.2M–$452.3M net $305.9M–$695.8M gross
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics +6
2019
Est. copies
≈ 1.3M–2.0M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.6M net $12.6M–$28.7M gross
$19.99
44k reviews
Very Positive
Open World Survival CraftSurvival +6
2019
Est. copies
≈ 1.3M–2.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.2M net $19.1M–$43.4M gross
$29.99
44k reviews
Very Positive
Life SimRPG +6
2024
Est. copies
≈ 684k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.1M net $4.8M–$10.9M gross
$13.99
29k reviews
Overwhelmingly Positive
Early AccessFarming Sim +6
2023
Est. copies
≈ 3.8M–6.1M
5.6x vs typical
SteamSpy 5M–10M
Est. revenue
$20.7M–$55.7M net $37.6M–$85.6M gross
$19.99
157k reviews
Overwhelmingly Positive
Pixel GraphicsCasual +6
2025
Est. copies
≈ 694k–1.1M
SteamSpy 1M–2M
Est. revenue
$3.8M–$10.3M net $6.9M–$15.8M gross
$19.99
29k reviews
Very Positive
Open World Survival CraftAgriculture +6
2023
Est. copies
≈ 650k–1.1M
SteamSpy 500k–1M
Est. revenue
$5.4M–$14.4M net $9.7M–$22.2M gross
$29.99
27k reviews
Very Positive
Farming SimLife Sim +6
2023
Est. copies
≈ 603k–979k
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.1M net $7.5M–$17.1M gross
$24.99
25k reviews
Very Positive
Farming SimPixel Graphics +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples