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How many copies did MENTAL sell?

Estimated copies sold
≈ 2k–3k
from 82 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left MENTAL out and predicted the genre from its 8 similar games. Every figure here, including MENTAL's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 141k–32.4M
best case 37.5M (ELDEN RING)
Games like MENTAL

The middle of these games

≈ 141k–32.4M copies

≈ $1.8M–$766.8M after Steam's cut

from ~261k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: ELDEN RING at ≈ 28.6M–46.4M copies, ≈ $471.3M–$1267.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 38 to 347k.
The genre you'd be entering
Your set
Your set clusters on Open World (8 of 8) and Action RPG (5 of 8).
The winners
Winners here lead with Souls-like + Open World, priced around $60.
The era
The games you compared span 2015 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ELDEN RING
2022
Est. copies
≈ 28.6M–46.4M
4.4x vs typical
SteamSpy 20M–50M
Est. revenue
$471.3M–$1267.1M after Steam's cut $856.9M–$1949.4M before the cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
The Outer Worlds
2020
Est. copies
≈ 702k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
Open WorldAction RPG
Cyberpunk 2077
2020
Est. copies
≈ 24.2M–39.3M
3.7x vs typical
SteamSpy 20M–50M
Est. revenue
$399.0M–$1072.8M after Steam's cut $725.5M–$1650.4M before the cut
$59.99
975k reviews
Very Positive
CyberpunkOpen World
Red Dead Redemption 2
2019
Est. copies
≈ 26.2M–42.6M
3.5x vs typical
SteamSpy 10M–20M
Est. revenue
$432.5M–$1162.8M after Steam's cut $786.3M–$1788.9M before the cut
$59.99
910k reviews
Very Positive
Open WorldStory Rich
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
1.9x vs typical
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Atomfall
2025
Est. copies
≈ 142k–230k
SteamSpy 50k–100k
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$49.99
6k reviews
Mostly Positive
ActionAdventure
8089: The Next Action RPG
2021
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$19k before the cut
$9.99
66 reviews
Very Positive
Action RPGOpen World
Survival Nation
2023
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$52k–$140k after Steam's cut $94k–$215k before the cut
$29.99
254 reviews
Mostly Positive
VRZombies

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