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How many copies did Candy Disaster - Tower Defense sell?

Estimated copies sold
≈ 8k–14k
$32k–$87k after Steam's cut $59k–$133k before the cut
from 338 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Candy Disaster - Tower Defense out and predicted the genre from its 8 similar games. Every figure here, including Candy Disaster - Tower Defense's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 550k–1.0M
best case 27.2M (The Forest)
Games like Candy Disaster - Tower Defense

The middle of these games

≈ 550k–1.0M copies

≈ $5.5M–$16.8M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 4k to 16k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (5 of 8) and Open World (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Open World Survival Craft + Horror + Crafting; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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