Sign in
wishvane

How many copies did Total War: ATTILA sell?

Estimated copies sold
≈ 1.8M–3.0M
$22.7M–$61.1M after Steam's cut $41.3M–$94.0M before the cut
from 38k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Total War: ATTILA out and predicted the genre from its 8 similar games. Every figure here, including Total War: ATTILA's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–4.5M
best case 20.6M (Sid Meier’s Civilization® VI)
Games like Total War: ATTILA

The middle of these games

≈ 2.2M–4.5M copies

≈ $25.6M–$112.0M after Steam's cut

from ~44k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.7M–25.6M copies, ≈ $259.5M–$697.7M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Grand Strategy (8 of 8) and Historical (8 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60.
The era
The games you compared span 2006 to 2019, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.7M–25.6M
8.6x vs typical
SteamSpy 10M–20M
Est. revenue
$259.5M–$697.7M after Steam's cut $471.8M–$1073.4M before the cut
$59.99
378k reviews
Very Positive
StrategyTurn-Based Strategy
Rome: Total War™ - Collection
2007
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
Free
Free
17k reviews
Very Positive
StrategyHistorical
Age of History II
2018
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before the cut
$5.99
50k reviews
Very Positive
StrategyHistorical
Total War: NAPOLEON – Definitive Edition
2010
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.2M after Steam's cut $21.7M–$49.5M before the cut
$24.99
28k reviews
Very Positive
StrategyHistorical
Total War: THREE KINGDOMS
2019
Est. copies
≈ 2.7M–4.4M
2.1x vs typical
SteamSpy 5M–10M
Est. revenue
$29.6M–$79.7M after Steam's cut $53.9M–$122.6M before the cut
$39.99
94k reviews
Very Positive
StrategyHistorical
Total War: EMPIRE – Definitive Edition
2009
Est. copies
≈ 2.4M–3.9M
SteamSpy 1M–2M
Est. revenue
$16.5M–$44.4M after Steam's cut $30.1M–$68.4M before the cut
$24.99
38k reviews
Very Positive
StrategyHistorical
Total War: MEDIEVAL II – Definitive Edition
2006
Est. copies
≈ 2.3M–3.7M
SteamSpy 1M–2M
Est. revenue
$15.8M–$42.5M after Steam's cut $28.7M–$65.3M before the cut
$24.99
36k reviews
Overwhelmingly Positive
StrategyMedieval
Total War: ROME II - Emperor Edition
2013
Est. copies
≈ 5.6M–9.0M
2.0x vs typical
SteamSpy 2M–5M
Est. revenue
$91.8M–$246.8M after Steam's cut $166.9M–$379.7M before the cut
$59.99
88k reviews
Very Positive
StrategyHistorical

Sizing up your own game? See what its genre can realistically do before you build it.