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How many copies did Knights of the Chalice 2 sell?

Estimated copies sold
≈ 4k–6k
$46k–$124k after Steam's cut $84k–$190k before the cut
from 150 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Knights of the Chalice 2 out and predicted the genre from its 8 similar games. Every figure here, including Knights of the Chalice 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 110k–248k
best case 320k (TROUBLESHOOTER: Abandoned Children)
Games like Knights of the Chalice 2

The middle of these games

≈ 110k–248k copies

≈ $874k–$3.3M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: TROUBLESHOOTER: Abandoned Children at ≈ 244k–396k copies, ≈ $1.7M–$4.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 169 to 2k.
The genre you'd be entering
Your set
Your set clusters on Tactical RPG (8 of 8) and CRPG (7 of 8).
The winners
Winners here lead with CRPG + Tactical RPG, priced around $25.
The era
The games you compared span 2015 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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