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How many copies did Dragon Age II: Ultimate Edition sell?

Estimated copies sold
≈ 189k–307k
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dragon Age II: Ultimate Edition out and predicted the genre from its 8 similar games. Every figure here, including Dragon Age II: Ultimate Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 746k–923k
best case 27.8M (Baldur's Gate 3)
Games like Dragon Age II: Ultimate Edition

The middle of these games

≈ 746k–923k copies

≈ $8.0M–$14.4M after Steam's cut

from ~24k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Baldur's Gate 3 at ≈ 21.2M–34.4M copies, ≈ $349.3M–$939.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 3k to 268k.
The genre you'd be entering
Your set
Your set clusters on Character Customization (7 of 8) and Fantasy (4 of 8).
The winners
Winners here lead with Fantasy + Character Customization, priced around $60. The breakout hits carry Fantasy + Magic + Open World; a typical game here doesn't.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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