Sign in
wishvane

How many copies did Unspottable sell?

Estimated copies sold
≈ 19k–31k
$53k–$141k after Steam's cut $96k–$218k before the cut
from 772 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Unspottable out and predicted the genre from its 8 similar games. Every figure here, including Unspottable's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–61k
best case 99k (Boomerang Fu)
Games like Unspottable

The middle of these games

≈ 22k–61k copies

≈ $189k–$429k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Competitive (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Boomerang Fu at ≈ 75k–122k copies, ≈ $310k–$834k after Steam's cut.

What it took to get here
About half the games that made it here had over 94 reviews in their first month; the spread ran 7 to 810.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Competitive (4 of 8) and Physics (4 of 8).
The winners
Winners here lead with 4 Player Local + Party Game, priced around $15.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fore Score
2022
Est. copies
≈ 744–1k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$4.99
30 reviews
Positive
Fast-PacedMultiplayer
Save Your Nuts
2020
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before the cut
$9.99
82 reviews
Mostly Positive
Party GameIndie
Blacktop Hoops
2024
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$155k–$417k after Steam's cut $282k–$641k before the cut
$29.99
758 reviews
Very Positive
SportsBasketball
Suika Shapes
2023
Est. copies
≈ 3k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$4.99
107 reviews
Very Positive
ActionPuzzle
FurryFury: Smash & Roll
2022
Est. copies
≈ 37k–59k
SteamSpy 100k–200k
Est. revenue
$50k–$135k after Steam's cut $91k–$207k before the cut
$4.99
1k reviews
Very Positive
Online Co-OpMultiplayer
ACROBATIC CAR
2021
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
54 reviews
Very Positive
IndieDriving
Boomerang Fu
2020
Est. copies
≈ 75k–122k
2.7x vs typical
SteamSpy 100k–200k
Est. revenue
$310k–$834k after Steam's cut $564k–$1.3M before the cut
$14.99
3k reviews
Overwhelmingly Positive
4 Player LocalLocal Multiplayer
Wizards
2021
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
Free
Free
441 reviews
Very Positive
Early AccessFree to Play

Sizing up your own game? See what its genre can realistically do before you build it.