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How many copies did American Arcadia sell?

Estimated copies sold
≈ 105k–170k
$576k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left American Arcadia out and predicted the genre from its 8 similar games. Every figure here, including American Arcadia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22.4M–68.0M
best case 78.0M (Euro Truck Simulator 2)
Games like American Arcadia

The middle of these games

≈ 22.4M–68.0M copies

≈ $221.9M–$430.0M after Steam's cut

from ~598k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Euro Truck Simulator 2 at ≈ 59.4M–96.6M copies, ≈ $326.7M–$878.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 14 reviews in their first month; the spread ran 7 to 200k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Open World (4 of 8).
The winners
Winners here lead with Driving + Transportation, priced around $20.
The era
The games you compared span 2012 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SimulationDriving
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≈ 59.4M–96.6M
1.6x vs typical
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Free to PlaySexual Content

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