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How many copies did Orders of Magnitude sell?

Estimated copies sold
≈ 2k–3k
$3k–$7k after Steam's cut $5k–$10k before the cut
from 74 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Orders of Magnitude out and predicted the genre from its 6 similar games. Every figure here, including Orders of Magnitude's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 985k–5.7M
best case 9.1M (Forza Horizon 5)
Games like Orders of Magnitude

The middle of these games

≈ 985k–5.7M copies

≈ $11.8M–$45.6M after Steam's cut

from ~37k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 6 of your similar games are hits.

Best case: Forza Horizon 5 at ≈ 6.9M–11.3M copies, ≈ $114.2M–$307.2M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 6) and Open World (4 of 6).
The winners
Winners here lead with Racing + Open World, priced around $60.
The era
The games you compared span 2015 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Forza Horizon 5
2021
Est. copies
≈ 6.9M–11.3M
7.6x vs typical
SteamSpy 5M–10M
Est. revenue
$114.2M–$307.2M after Steam's cut $207.7M–$472.6M before the cut
$59.99
279k reviews
Very Positive
RacingOpen World
Elite Dangerous
2015
Est. copies
≈ 5.2M–8.5M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$28.8M–$77.4M after Steam's cut $52.3M–$119.1M before the cut
$19.99
107k reviews
Mostly Positive
Space SimSpace
Into the Radius VR
2020
Est. copies
≈ 280k–455k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$29.99
11k reviews
Very Positive
VRExtraction Shooter
MudRunner
2017
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.3M after Steam's cut $15.1M–$34.4M before the cut
$19.99
44k reviews
Very Positive
OffroadSimulation
X4: Foundations
2018
Est. copies
≈ 911k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.8M before the cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
X-Plane 11
2017
Est. copies
≈ 697k–1.1M
SteamSpy 1M–2M
Est. revenue
$5.7M–$15.5M after Steam's cut $10.4M–$23.8M before the cut
$29.99
20k reviews
Very Positive
SimulationFlight

Sizing up your own game? See what its genre can realistically do before you build it.