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wishvane

How many copies did DEATHLOOP sell?

Estimated copies sold
≈ 755k–1.2M
$12.4M–$33.5M after Steam's cut $22.6M–$51.5M before the cut
from 30k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DEATHLOOP out and predicted the genre from its 8 similar games. Every figure here, including DEATHLOOP's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9.7M–21.6M
best case 124.1M (PUBG: BATTLEGROUNDS)
Games like DEATHLOOP

The middle of these games

≈ 9.7M–21.6M copies

≈ $99.8M–$205.5M after Steam's cut

from ~277k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: PUBG: BATTLEGROUNDS at ≈ 94.5M–153.6M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on FPS (5 of 8) and Open World (5 of 8).
The winners
Winners here lead with Survival + Shooter. The breakout hits carry Battle Royale + PvP + Third-Person Shooter; a typical game here doesn't.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Schedule I
2025
Est. copies
≈ 7.8M–12.7M
SteamSpy 10M–20M
Est. revenue
$42.9M–$115.2M after Steam's cut $77.9M–$177.3M before the cut
$19.99
314k reviews
Overwhelmingly Positive
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.3M
SteamSpy 5M–10M
Est. revenue
Free
Free
202k reviews
Very Positive
HuntingOpen World
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Far Cry® 5
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 2M–5M
Est. revenue
$94.6M–$254.3M after Steam's cut $171.9M–$391.2M before the cut
$59.99
189k reviews
Very Positive
Open WorldAction-Adventure
Hunt: Showdown 1896
2019
Est. copies
≈ 8.0M–13.0M
SteamSpy 10M–20M
Est. revenue
$87.8M–$236.2M after Steam's cut $159.7M–$363.4M before the cut
$39.99
277k reviews
Mostly Positive
Open WorldExtraction Shooter
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 94.5M–153.6M
9.9x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.7M reviews
Mixed
SurvivalShooter
PAYDAY 2
2013
Est. copies
≈ 42.6M–69.2M
2.4x vs typical
SteamSpy 20M–50M
Est. revenue
$117.1M–$314.7M after Steam's cut $212.8M–$484.2M before the cut
$9.99
674k reviews
Very Positive
Co-opAction
Outlast
2013
Est. copies
≈ 8.7M–14.2M
SteamSpy 2M–5M
Est. revenue
$36.0M–$96.9M after Steam's cut $65.5M–$149.1M before the cut
$14.99
138k reviews
Overwhelmingly Positive
HorrorFirst-Person

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