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How big is Ashina: The Red Witch: Prologue?

Estimated owners
≈ 5k–7k
from 182 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ashina: The Red Witch: Prologue out and predicted the genre from its 8 similar games. Every figure here, including Ashina: The Red Witch: Prologue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.6M
best case 6.7M (Papers, Please)
Games like Ashina: The Red Witch: Prologue

The middle of these games

≈ 1.1M–1.6M copies

≈ $5.3M–$14.7M after Steam's cut

from ~34k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Papers, Please at ≈ 5.1M–8.3M copies, ≈ $13.9M–$37.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 1k to 17k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Multiple Endings (5 of 8).
The winners
Winners here lead with Political + Simulation, priced around $10.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 500k–1M
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2013
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≈ 5.1M–8.3M
2.4x vs typical
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Choose Your Own AdventureSimulation
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City BuilderStrategy
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2025
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≈ 868k–1.4M
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Beholder
2016
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≈ 1.3M–2.1M
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Dystopian Choices Matter
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≈ 1.2M–2.0M
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$10.99
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Overwhelmingly Positive
Life SimMultiple Endings

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