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How many copies did Hubris sell?

Estimated copies sold
≈ 22k–35k
$179k–$481k after Steam's cut $325k–$740k before the cut
from 875 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hubris out and predicted the genre from its 8 similar games. Every figure here, including Hubris's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 749k–1.3M
best case 3.4M (Half-Life: Alyx)
Games like Hubris

The middle of these games

≈ 749k–1.3M copies

≈ $7.0M–$13.8M after Steam's cut

from ~24k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Half-Life: Alyx at ≈ 2.6M–4.2M copies, ≈ $43.0M–$115.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 3k to 27k.
The genre you'd be entering
Your set
Your set clusters on First-Person (5 of 8) and FPS (4 of 8).
The winners
Winners here lead with Horror + First-Person, priced around $50. The breakout hits carry Horror + Story Rich + Female Protagonist; a typical game here doesn't.
The era
The games you compared span 2004 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BONEWORKS
2019
Est. copies
≈ 1.0M–1.7M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.7M–$35.8M before the cut
$29.99
36k reviews
Very Positive
VRPhysics
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.2M
4.4x vs typical
SteamSpy 2M–5M
Est. revenue
$43.0M–$115.5M after Steam's cut $78.1M–$177.7M before the cut
$59.99
105k reviews
Overwhelmingly Positive
VRFPS
High On Life
2022
Est. copies
≈ 634k–1.0M
SteamSpy 500k–1M
Est. revenue
$7.0M–$18.7M after Steam's cut $12.7M–$28.8M before the cut
$39.99
26k reviews
Very Positive
ComedyFPS
Alien: Isolation
2014
Est. copies
≈ 3.7M–6.1M
2.8x vs typical
SteamSpy 2M–5M
Est. revenue
$41.0M–$110.1M after Steam's cut $74.5M–$169.4M before the cut
$39.99
66k reviews
Very Positive
STAR WARS™: Squadrons
2020
Est. copies
≈ 698k–1.1M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $14.0M–$31.8M before the cut
$39.99
28k reviews
Mixed
FlightSpace
Half-Life: Source
2004
Est. copies
≈ 1.1M–1.7M
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$9.99
17k reviews
Mixed
FPSAction
Project Wingman
2020
Est. copies
≈ 549k–893k
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.2M after Steam's cut $6.9M–$15.6M before the cut
$24.99
22k reviews
Very Positive
FlightAction
Trepang2
2023
Est. copies
≈ 480k–780k
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.6M after Steam's cut $7.2M–$16.4M before the cut
$29.99
19k reviews
Very Positive
ShooterSingleplayer

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