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How many copies did ZEROED sell?

Estimated copies sold
≈ 372–605
$408–$1k after Steam's cut $742–$2k before the cut
from 15 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ZEROED out and predicted the genre from its 8 similar games. Every figure here, including ZEROED's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 155k–692k
best case 901k (Need for Speed™ Most Wanted)
Games like ZEROED

The middle of these games

≈ 155k–692k copies

≈ $1.0M–$4.6M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Need for Speed™ Most Wanted at ≈ 687k–1.1M copies, ≈ $3.8M–$10.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 454 reviews in their first month; the spread ran 128 to 779.
The genre you'd be entering
Your set
Your set clusters on Racing (7 of 8) and Combat Racing (5 of 8).
The winners
Winners here lead with Racing + Open World, priced around $20.
The era
The games you compared span 2009 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Need for Speed™ Hot Pursuit Remastered
2020
Est. copies
≈ 367k–596k
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$29.99
15k reviews
Very Positive
RacingDriving
Need for Speed™ Most Wanted
2020
Est. copies
≈ 687k–1.1M
3.6x vs typical
SteamSpy 1M–2M
Est. revenue
$3.8M–$10.2M after Steam's cut $6.9M–$15.6M before the cut
$19.99
28k reviews
Mostly Positive
RacingMultiplayer
Redout 2
2022
Est. copies
≈ 37k–60k
SteamSpy 50k–100k
Est. revenue
$202k–$542k after Steam's cut $367k–$835k before the cut
$19.99
1k reviews
Very Positive
RacingFlight
Altitude
2009
Est. copies
≈ 123k–199k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
MultiplayerFlight
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 193k–313k
SteamSpy 200k–500k
Est. revenue
$794k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
BallisticNG
2018
Est. copies
≈ 114k–185k
SteamSpy 200k–500k
Est. revenue
$468k–$1.3M after Steam's cut $851k–$1.9M before the cut
$14.99
4k reviews
Very Positive
Combat RacingFuturistic
Wing Breakers
2022
Est. copies
≈ 4k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$25k–$66k after Steam's cut $45k–$102k before the cut
$24.99
144 reviews
Mostly Positive
Combat RacingRacing
Garfield Kart
2015
Est. copies
≈ 690k–1.1M
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$947k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing

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