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How many copies did Warhammer 40,000: Battlesector sell?

Estimated copies sold
≈ 170k–275k
$1.9M–$5.0M after Steam's cut $3.4M–$7.7M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Warhammer 40,000: Battlesector out and predicted the genre from its 8 similar games. Every figure here, including Warhammer 40,000: Battlesector's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 341k–622k
best case 1.5M (Warhammer 40,000: Rogue Trader)
Games like Warhammer 40,000: Battlesector

The middle of these games

≈ 341k–622k copies

≈ $4.5M–$9.9M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Warhammer 40,000: Rogue Trader at ≈ 1.2M–1.9M copies, ≈ $16.2M–$43.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 2k to 10k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (5 of 8) and Turn-Based (4 of 8).
The winners
Winners here lead with Character Customization + Cinematic, priced around $50.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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1.6x vs typical
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TacticalGames Workshop
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≈ 1.2M–1.9M
4.0x vs typical
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