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How many copies did Twin Stick Heroes sell?

Estimated copies sold
≈ 74–121
$305–$826 after Steam's cut $555–$1k before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Twin Stick Heroes out and predicted the genre from its 8 similar games. Every figure here, including Twin Stick Heroes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–150k
best case 2.1M (HELLDIVERS™ Dive Harder Edition)
Games like Twin Stick Heroes

The middle of these games

≈ 5k–150k copies

≈ $60k–$1.3M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: HELLDIVERS™ Dive Harder Edition at ≈ 1.6M–2.6M copies, ≈ $9.0M–$24.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Twin Stick Shooter (7 of 8) and Action Roguelike (3 of 8).
The winners
Winners here lead with Co-op + Top-Down Shooter, priced around $20.
The era
None of the games you compared shipped in the last two years; the newest is from 2020. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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