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How many copies did Roundabout 3 sell?

Estimated copies sold
≈ 744–1k
$407–$1k after Steam's cut $740–$2k before the cut
from 30 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Roundabout 3 out and predicted the genre from its 8 similar games. Every figure here, including Roundabout 3's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 326–8k
best case 3.1M (A Dance of Fire and Ice)
Games like Roundabout 3

The middle of these games

≈ 326–8k copies

≈ $1k–$48k after Steam's cut

from ~54 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: A Dance of Fire and Ice at ≈ 2.4M–3.9M copies, ≈ $4.0M–$10.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 31 reviews in their first month; the spread ran 2 to 74.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Rhythm (7 of 8) and Electronic Music (3 of 8).
The winners
Winners here lead with Rhythm + Music, priced around $6. The breakout hits carry Difficult + Level Editor + Singleplayer; a typical game here doesn't.
The era
The games you compared span 2017 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rez Infinite
2017
Est. copies
≈ 44k–71k
24x vs typical
SteamSpy 50k–100k
Est. revenue
$301k–$808k after Steam's cut $547k–$1.2M before the cut
$24.99
1k reviews
Very Positive
On-Rails ShooterFlight
A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.9M
1543x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.6M after Steam's cut $7.2M–$16.4M before the cut
$5.99
83k reviews
Very Positive
RhythmMusic
Onde
2022
Est. copies
≈ 9k–14k
6.4x vs typical
SteamSpy under 20k
Est. revenue
$33k–$89k after Steam's cut $60k–$137k before the cut
$13.99
346 reviews
Very Positive
AtmosphericRhythm
Hexagroove: Tactical DJ
2020
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$819–$2k after Steam's cut $1k–$3k before the cut
$19.99
6 reviews
6 user reviews
ColorfulMusic
30 Birds
2024
Est. copies
≈ 4k–6k
2.9x vs typical
SteamSpy 20k–50k
Est. revenue
$19k–$52k after Steam's cut $35k–$80k before the cut
$17.99
158 reviews
Very Positive
IndieMythology
TechnoRunner
2020
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$272–$732 after Steam's cut $495–$1k before the cut
$3.99
10 reviews
Positive
CasualRunner
Beat Blitz
2022
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$204–$548 after Steam's cut $371–$843 before the cut
$2.99
10 reviews
Positive
Beats Of Fury
2026
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$9.99
54 reviews
Very Positive
Early AccessRhythm

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