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How many copies did Soul Device sell?

Estimated copies sold
≈ 372–605
$510–$1k after Steam's cut $928–$2k before the cut
from 15 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Soul Device out and predicted the genre from its 8 similar games. Every figure here, including Soul Device's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–52k
best case 351k (Have a Nice Death)
Games like Soul Device

The middle of these games

≈ 5k–52k copies

≈ $25k–$295k after Steam's cut

from ~439 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Have a Nice Death at ≈ 267k–434k copies, ≈ $1.8M–$4.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 128 reviews in their first month; the spread ran 28 to 7k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (7 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Action Roguelike + Hack and Slash, priced around $25.
The era
The games you compared span 2014 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Blade Assault
2022
Est. copies
≈ 57k–93k
5.2x vs typical
SteamSpy 200k–500k
Est. revenue
$282k–$757k after Steam's cut $512k–$1.2M before the cut
$17.99
2k reviews
Mostly Positive
ActionRogue-like
Have a Nice Death
2023
Est. copies
≈ 267k–434k
25x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before the cut
$24.99
11k reviews
Very Positive
Action RoguelikeHack and Slash
An Amazing Wizard
2025
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$12k–$33k after Steam's cut $23k–$51k before the cut
$11.99
152 reviews
Very Positive
Early AccessCombat
Flinthook
2017
Est. copies
≈ 29k–47k
1.9x vs typical
SteamSpy 100k–200k
Est. revenue
$120k–$322k after Steam's cut $218k–$495k before the cut
$14.99
844 reviews
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Action RoguelikeIndie
99 Levels To Hell
2014
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≈ 34k–55k
SteamSpy 200k–500k
Est. revenue
$47k–$125k after Steam's cut $85k–$193k before the cut
$4.99
607 reviews
Mixed
IndieArcade
Nightmare: The Lunatic
2024
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$31k–$84k after Steam's cut $57k–$129k before the cut
$16.99
270 reviews
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ReversEstory
2021
Est. copies
≈ 2k–4k
SteamSpy under 20k
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Nongunz: Doppelganger Edition
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Est. copies
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156 reviews
Mixed
Action RoguelikeRoguevania

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