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How big is Adventures in Morality: An Interactive Case Study?

Estimated owners
≈ 372–605
from 15 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Adventures in Morality: An Interactive Case Study out and predicted the genre from its 8 similar games. Every figure here, including Adventures in Morality: An Interactive Case Study's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 26k–92k
best case 199k (Dear Esther)
Games like Adventures in Morality: An Interactive Case Study

The middle of these games

≈ 26k–92k copies

≈ $98k–$235k after Steam's cut

from ~922 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Dear Esther at ≈ 152k–247k copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on First-Person (6 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Walking Simulator + First-Person, priced around $25. The breakout hits carry Walking Simulator + Atmospheric + Psychological Horror; a typical game here doesn't.
The era
The games you compared span 2012 to 2025, and 1 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dear Esther
unreleased
Est. copies
≈ 152k–247k
6.6x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
6k reviews
Mostly Positive
AI Dungeon
2022
Est. copies
≈ 20k–32k
SteamSpy under 20k
Est. revenue
Free
Free
805 reviews
Mixed
Multiple EndingsNonlinear
9.03m
2013
Est. copies
≈ 72k–117k
SteamSpy 20k–50k
Est. revenue
Free
Free
1k reviews
Very Positive
IndieShort
Indecision.
2018
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$16k–$43k after Steam's cut $29k–$67k before the cut
$2.99
645 reviews
Very Positive
ExperienceExperimental
KARMA: The Dark World
2025
Est. copies
≈ 112k–182k
4.9x vs typical
SteamSpy 100k–200k
Est. revenue
$771k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$24.99
5k reviews
Very Positive
Thirty Flights of Loving
2012
Est. copies
≈ 120k–195k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$165k–$444k after Steam's cut $300k–$683k before the cut
$4.99
2k reviews
Mixed
First-PersonExperimental
The Novelist
2013
Est. copies
≈ 66k–107k
SteamSpy 100k–200k
Est. revenue
$90k–$242k after Steam's cut $164k–$372k before the cut
$4.99
1k reviews
Mostly Positive
Story RichChoices Matter
Gravity Bone
2018
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
Free
Free
526 reviews
Very Positive
AdventureIndie

Sizing up your own game? See what its genre can realistically do before you build it.