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How many copies did Urban Trial Tricky™ Deluxe Edition sell?

Estimated copies sold
≈ 1k–2k
$7k–$19k after Steam's cut $13k–$29k before the cut
from 52 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Urban Trial Tricky™ Deluxe Edition out and predicted the genre from its 8 similar games. Every figure here, including Urban Trial Tricky™ Deluxe Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 59k–180k
best case 821k (The Crew Motorfest)
Games like Urban Trial Tricky™ Deluxe Edition

The middle of these games

≈ 59k–180k copies

≈ $365k–$1.4M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: The Crew Motorfest at ≈ 626k–1.0M copies, ≈ $12.0M–$32.4M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Racing (8 of 8) and Sports (6 of 8).
The winners
Winners here lead with Racing + Open World, priced around $70. The breakout hits carry Driving + Sandbox + Open World; a typical game here doesn't.
The era
The games you compared span 2010 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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RIDE
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Est. copies
≈ 121k–197k
SteamSpy 200k–500k
Est. revenue
$665k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$19.99
2k reviews
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RacingSimulation
Trials Evolution: Gold Edition
2013
Est. copies
≈ 154k–250k
SteamSpy 200k–500k
Est. revenue
$845k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
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RacingAction
Urban Trial Freestyle
2013
Est. copies
≈ 108k–176k
SteamSpy 200k–500k
Est. revenue
$297k–$799k after Steam's cut $540k–$1.2M before the cut
$9.99
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Very Positive
RacingSports
MX vs. ATV Reflex
2010
Est. copies
≈ 255k–414k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before the cut
$19.99
4k reviews
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RacingMotocross
Steel Rats™
2018
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≈ 43k–69k
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$117k–$316k after Steam's cut $213k–$486k before the cut
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ActionRacing
The Crew Motorfest
2024
Est. copies
≈ 626k–1.0M
15x vs typical
SteamSpy 200k–500k
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$12.0M–$32.4M after Steam's cut $21.9M–$49.8M before the cut
$69.99
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RacingOpen World
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2016
Est. copies
≈ 48k–78k
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$197k–$530k after Steam's cut $358k–$815k before the cut
$14.99
1k reviews
Mixed
RacingMultiplayer
Monster Energy Supercross - The Official Videogame 6
2023
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≈ 14k–23k
SteamSpy under 20k
Est. revenue
$198k–$533k after Steam's cut $361k–$821k before the cut
$49.99
582 reviews
Mostly Positive
RacingSports

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