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How many copies did Steel Rats™ sell?

Estimated copies sold
≈ 43k–69k
$117k–$316k after Steam's cut $213k–$486k before the cut
from 1k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Steel Rats™ out and predicted the genre from its 8 similar games. Every figure here, including Steel Rats™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 37k–268k
best case 2.0M (SpeedRunners)
Games like Steel Rats™

The middle of these games

≈ 37k–268k copies

≈ $109k–$1.4M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: SpeedRunners at ≈ 1.5M–2.5M copies, ≈ $6.4M–$17.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and Racing (7 of 8).
The winners
Winners here lead with Racing + Competitive, priced around $15.
The era
The games you compared span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Defy Gravity Extended
2016
Est. copies
≈ 355k–577k
4.8x vs typical
SteamSpy 1M–2M
Est. revenue
$194k–$522k after Steam's cut $353k–$803k before the cut
$1.99
9k reviews
Very Positive
Puzzle-PlatformerPlatformer
Remnants of Naezith
2018
Est. copies
≈ 20k–32k
SteamSpy 50k–100k
Est. revenue
$55k–$147k after Steam's cut $99k–$226k before the cut
$9.99
655 reviews
Very Positive
Defunct
2016
Est. copies
≈ 31k–50k
SteamSpy 100k–200k
Est. revenue
$42k–$113k after Steam's cut $76k–$173k before the cut
$4.99
734 reviews
Mostly Positive
AdventureRacing
Marble It Up! Ultra
2018
Est. copies
≈ 35k–56k
SteamSpy 200k–500k
Est. revenue
$285k–$765k after Steam's cut $517k–$1.2M before the cut
$29.99
1k reviews
Very Positive
3D PlatformerFast-Paced
Trials Fusion™
2014
Est. copies
≈ 139k–226k
SteamSpy 200k–500k
Est. revenue
$766k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$19.99
2k reviews
Mixed
RacingMultiplayer
Trials Evolution: Gold Edition
2013
Est. copies
≈ 154k–250k
SteamSpy 200k–500k
Est. revenue
$845k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$19.99
2k reviews
Mostly Positive
RacingAction
SpeedRunners
2016
Est. copies
≈ 1.5M–2.5M
21x vs typical
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.1M after Steam's cut $11.6M–$26.4M before the cut
$14.99
37k reviews
Very Positive
MultiplayerRacing
Rolled Out!
2021
Est. copies
≈ 11k–18k
SteamSpy 50k–100k
Est. revenue
$60k–$162k after Steam's cut $110k–$249k before the cut
$19.99
442 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.