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How many copies did Please Fix The Road sell?

Estimated copies sold
≈ 7k–12k
$19k–$52k after Steam's cut $35k–$81k before the cut
from 286 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Please Fix The Road out and predicted the genre from its 8 similar games. Every figure here, including Please Fix The Road's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 176k–488k
best case 1.0M (Poly Bridge)
Games like Please Fix The Road

The middle of these games

≈ 176k–488k copies

≈ $1.4M–$2.2M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Poly Bridge at ≈ 786k–1.3M copies, ≈ $2.2M–$5.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Building (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Building + Simulation, priced around $10.
The era
The games you compared span 2011 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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PuzzleBuilding

Sizing up your own game? See what its genre can realistically do before you build it.