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How many copies did Offroad Mechanic Simulator sell?

Estimated copies sold
≈ 7k–12k
$40k–$108k after Steam's cut $73k–$166k before the cut
from 294 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Offroad Mechanic Simulator out and predicted the genre from its 8 similar games. Every figure here, including Offroad Mechanic Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 623k–864k
best case 1.8M (DiRT Rally 2.0)
Games like Offroad Mechanic Simulator

The middle of these games

≈ 623k–864k copies

≈ $5.9M–$6.7M after Steam's cut

from ~16k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: DiRT Rally 2.0 at ≈ 1.4M–2.3M copies, ≈ $7.7M–$20.6M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Automobile Sim (8 of 8) and Driving (7 of 8).
The winners
Winners here lead with Simulation + Automobile Sim, priced around $20.
The era
The games you compared span 2007 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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RacingAutomobile Sim
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≈ 2.0M–3.2M
2.5x vs typical
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RacingSimulation
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≈ 1.4M–2.3M
3.0x vs typical
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RacingAutomobile Sim
MudRunner
2017
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≈ 1.5M–2.5M
2.8x vs typical
SteamSpy 1M–2M
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$19.99
44k reviews
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OffroadSimulation
The Crew™
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too small to compare
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Combat RacingRacing
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RacingAutomobile Sim

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