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How many copies did Angel at Dusk sell?

Estimated copies sold
≈ 43k–70k
$177k–$476k after Steam's cut $322k–$732k before the cut
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Angel at Dusk out and predicted the genre from its 8 similar games. Every figure here, including Angel at Dusk's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 19k–80k
best case 109k (HYPER DEMON)
Games like Angel at Dusk

The middle of these games

≈ 19k–80k copies

≈ $81k–$159k after Steam's cut

from ~771 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: HYPER DEMON at ≈ 83k–135k copies, ≈ $343k–$924k after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Bullet Hell (8 of 8) and Twin Stick Shooter (5 of 8).
The winners
Winners here lead with FPS + Arena Shooter, priced around $15. The breakout hits carry FPS + Fast-Paced + Spectacle fighter; a typical game here doesn't.
The era
The games you compared span 2007 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Waves
2011
Est. copies
≈ 99k–161k
2.0x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
2k reviews
Overwhelmingly Positive
Bullet HellShoot 'Em Up
Waves 2: Notorious
2015
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
Free
Free
323 reviews
Very Positive
Early AccessAction Roguelike
Soundodger+
2013
Est. copies
≈ 51k–84k
SteamSpy 20k–50k
Est. revenue
$113k–$304k after Steam's cut $206k–$468k before the cut
$7.99
814 reviews
Very Positive
IndieCasual
ATOMINE
2017
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$34k–$92k after Steam's cut $62k–$141k before the cut
$9.99
361 reviews
Mostly Positive
Action RoguelikeBullet Hell
HYPER DEMON
2022
Est. copies
≈ 83k–135k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$343k–$924k after Steam's cut $625k–$1.4M before the cut
$14.99
3k reviews
Very Positive
FPSArena Shooter
Geometry Wars: Retro Evolved
2007
Est. copies
≈ 70k–114k
SteamSpy 100k–200k
Est. revenue
$77k–$207k after Steam's cut $140k–$318k before the cut
$3.99
1k reviews
Very Positive
//N.P.P.D. RUSH//- The milk of Ultraviolet
2014
Est. copies
≈ 43k–70k
SteamSpy 200k–500k
Est. revenue
$47k–$127k after Steam's cut $86k–$196k before the cut
$3.99
771 reviews
Mostly Negative
IndieBullet Hell
Retrograde Arena
2020
Est. copies
≈ 13k–22k
SteamSpy 50k–100k
Est. revenue
Free
Free
539 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.