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How many copies did Perennial Order sell?

Estimated copies sold
≈ 20k–32k
$108k–$290k after Steam's cut $196k–$446k before the cut
from 791 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Perennial Order out and predicted the genre from its 8 similar games. Every figure here, including Perennial Order's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–12.3M
best case 37.5M (ELDEN RING)
Games like Perennial Order

The middle of these games

≈ 31k–12.3M copies

≈ $241k–$236.8M after Steam's cut

from ~68k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: ELDEN RING at ≈ 28.6M–46.4M copies, ≈ $471.3M–$1267.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 429 reviews in their first month; the spread ran 2 to 347k.
The genre you'd be entering
Your set
Your set clusters on Souls-like (8 of 8) and Dark Fantasy (5 of 8).
The winners
Winners here lead with Souls-like + Open World, priced around $60.
The era
The games you compared span 2015 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Eldest Souls
2021
Est. copies
≈ 109k–177k
SteamSpy 200k–500k
Est. revenue
$599k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$19.99
4k reviews
Mostly Positive
Pixel GraphicsSouls-like
ELDEN RING
2022
Est. copies
≈ 28.6M–46.4M
17x vs typical
SteamSpy 20M–50M
Est. revenue
$471.3M–$1267.1M after Steam's cut $856.9M–$1949.4M before the cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
DARK SOULS™: REMASTERED
2018
Est. copies
≈ 4.7M–7.6M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$51.7M–$139.1M after Steam's cut $94.0M–$213.9M before the cut
$39.99
155k reviews
Very Positive
Souls-likeDark Fantasy
Virus Rush + Hazard of the Ages
2024
Est. copies
≈ 372–605
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$11.99
15 reviews
Positive
DifficultSouls-like
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
6.5x vs typical
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy
DARK SOULS™ II: Scholar of the First Sin
2015
Est. copies
≈ 6.4M–10.4M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$70.7M–$190.0M after Steam's cut $128.5M–$292.3M before the cut
$39.99
132k reviews
Very Positive
Souls-likeDark Fantasy
NanoApostle
2024
Est. copies
≈ 32k–51k
SteamSpy 20k–50k
Est. revenue
$174k–$468k after Steam's cut $317k–$720k before the cut
$19.99
1k reviews
Overwhelmingly Positive
ActionBoss Rush
Knight Fall
2024
Est. copies
≈ 298–484
SteamSpy under 20k
Est. revenue
$819–$2k after Steam's cut $1k–$3k before the cut
$9.99
12 reviews
Positive

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