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How many copies did Zombie camping sell?

Estimated copies sold
≈ 521–846
$285–$766 after Steam's cut $518–$1k before the cut
from 21 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Zombie camping out and predicted the genre from its 8 similar games. Every figure here, including Zombie camping's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 618–966
best case 386k (Night of the Dead)
Games like Zombie camping

The middle of these games

≈ 618–966 copies

≈ $1k–$10k after Steam's cut

from ~22 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Night of the Dead at ≈ 294k–478k copies, ≈ $2.4M–$6.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 18 reviews in their first month; the spread ran 1 to 10k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (6 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Tower Defense, priced around $20. The breakout hits carry Open World Survival Craft + Multiplayer + Online Co-Op; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

S.O.L Search of Light
2024
Est. copies
≈ 446–725
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before the cut
$19.99
18 reviews
Positive
AdventureStrategy
Night of the Dead
2024
Est. copies
≈ 294k–478k
551x vs typical
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before the cut
$29.99
12k reviews
Mostly Positive
Open World Survival CraftZombies
METAL SLUG ATTACK RELOADED
2024
Est. copies
≈ 42k–68k
78x vs typical
SteamSpy 100k–200k
Est. revenue
$114k–$308k after Steam's cut $208k–$473k before the cut
$9.99
2k reviews
Mostly Positive
Tower DefensePixel Graphics
Skin Stealers
2020
Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
Free
Free
11 reviews
Positive
SimulationZombies
Need a packet?
2018
Est. copies
≈ 1k–2k
2.1x vs typical
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$13.99
45 reviews
Mixed
SimulationAtmospheric
♞ The Tactics of War ♞
2018
Est. copies
≈ 638–1k
SteamSpy under 20k
Est. revenue
$35k–$94k after Steam's cut $64k–$145k before the cut
$199.99
21 reviews
Mostly Negative
ActionStrategy
Hallways
2024
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$749–$2k after Steam's cut $1k–$3k before the cut
$4.99
22 reviews
Positive
HorrorSingleplayer
STAND: Survive, Team-up, And Never Die
2025
Est. copies
≈ 769–1k
SteamSpy under 20k
Est. revenue
$421–$1k after Steam's cut $765–$2k before the cut
$1.99
31 reviews
Mixed
Outbreak SimBullet Hell

Sizing up your own game? See what its genre can realistically do before you build it.