Sign in
wishvane

How big is Lynium?

Estimated owners
≈ 2k–3k
from 69 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lynium out and predicted the genre from its 8 similar games. Every figure here, including Lynium's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 277–1k
best case 21k (Malody V)
Games like Lynium

The middle of these games

≈ 277–1k copies

≈ $352–$5k after Steam's cut

from ~20 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Malody V at ≈ 16k–25k copies, ≈ $13k–$35k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 169 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Rhythm (7 of 8) and Simulation (7 of 8).
The winners
Winners here lead with Rhythm + Simulation, priced around $3. The breakout hits carry Singleplayer + Multiplayer + PvP; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fermi's Path
2015
Est. copies
≈ 3k–4k
2.7x vs typical
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $12k–$26k before the cut
$8.99
53 reviews
Mixed
IndieArcade
Musical Aim Trainer
2019
Est. copies
≈ 115–187
SteamSpy under 20k
Est. revenue
$95–$254 after Steam's cut $172–$391 before the cut
$2.99
4 reviews
4 user reviews
Spinodrum
2020
Est. copies
≈ 645–1k
SteamSpy under 20k
Est. revenue
Free
Free
26 reviews
Positive
Streamer Dancefloor
2021
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
$191–$512 after Steam's cut $347–$788 before the cut
$3.99
7 reviews
7 user reviews
SimulationCasual
Malody V
2023
Est. copies
≈ 16k–25k
32x vs typical
SteamSpy 20k–50k
Est. revenue
$13k–$35k after Steam's cut $23k–$53k before the cut
$2.99
631 reviews
Mostly Positive
CasualRhythm
Aim Zen - Rhythmic Aim Trainer
2024
Est. copies
≈ 1k–2k
2.5x vs typical
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$7.99
49 reviews
Positive
Early AccessAction
Maze Quest
2025
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$7–$18 after Steam's cut $12–$28 before the cut
$0.99
1 reviews
1 user reviews
CasualVR
Grand Piano Simulator
2024
Est. copies
≈ 322–524
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$12.99
13 reviews
Positive
SimulationAnimation & Modeling

Sizing up your own game? See what its genre can realistically do before you build it.