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How many copies did Sayonara Golden Days sell?

Estimated copies sold
≈ 3k–4k
$1k–$4k after Steam's cut $2k–$6k before the cut
from 101 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sayonara Golden Days out and predicted the genre from its 8 similar games. Every figure here, including Sayonara Golden Days's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 377k–961k
best case 4.8M (Inscryption)
Games like Sayonara Golden Days

The middle of these games

≈ 377k–961k copies

≈ $2.0M–$4.7M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Inscryption at ≈ 3.7M–6.0M copies, ≈ $20.2M–$54.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 681 to 20k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (6 of 8) and Experimental (2 of 8).
The winners
Winners here lead with Card Battler + Card Game, priced around $20. The breakout hits carry Card Battler + Card Game + Deckbuilding; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Inscryption
2021
Est. copies
≈ 3.7M–6.0M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$20.2M–$54.3M after Steam's cut $36.7M–$83.5M before the cut
$19.99
148k reviews
Overwhelmingly Positive
Card BattlerCard Game
Manifold Garden
2020
Est. copies
≈ 211k–343k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$19.99
9k reviews
Overwhelmingly Positive
PuzzleSurreal
Unpacking
2021
Est. copies
≈ 1.0M–1.6M
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.9M after Steam's cut $10.1M–$22.9M before the cut
$19.99
41k reviews
Very Positive
RelaxingCute
Her Story
2015
Est. copies
≈ 507k–824k
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before the cut
$9.99
10k reviews
Very Positive
InvestigationTyping
VLADiK BRUTAL
2024
Est. copies
≈ 259k–420k
SteamSpy 500k–1M
Est. revenue
$852k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$11.99
10k reviews
Very Positive
FPSShooter
Pony Island
2016
Est. copies
≈ 752k–1.2M
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$4.99
18k reviews
Very Positive
PuzzleIndie
Gorogoa
2017
Est. copies
≈ 712k–1.2M
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before the cut
$14.99
21k reviews
Overwhelmingly Positive
PuzzleHand-drawn
SUPERHOT: MIND CONTROL DELETE
2020
Est. copies
≈ 316k–514k
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.8M after Steam's cut $4.0M–$9.0M before the cut
$24.99
13k reviews
Very Positive
FPSTime Manipulation

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