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How many copies did Mech Engineer sell?

Estimated copies sold
≈ 24k–38k
$98k–$262k after Steam's cut $177k–$403k before the cut
from 954 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mech Engineer out and predicted the genre from its 8 similar games. Every figure here, including Mech Engineer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 481–488k
best case 2.8M (ARMORED CORE™ VI FIRES OF RUBICON™)
Games like Mech Engineer

The middle of these games

≈ 481–488k copies

≈ $21k–$11.0M after Steam's cut

from ~229 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Character Customization (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ARMORED CORE™ VI FIRES OF RUBICON™ at ≈ 2.1M–3.5M copies, ≈ $35.0M–$94.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 108 reviews in their first month; the spread ran 1 to 46k.
The genre you'd be entering
Your set
Your set clusters on Character Customization (4 of 8) and Mechs (4 of 8).
The winners
Winners here lead with Mechs + Character Customization, priced around $60.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ARMORED CORE™ VI FIRES OF RUBICON™
2023
Est. copies
≈ 2.1M–3.5M
375x vs typical
SteamSpy 2M–5M
Est. revenue
$35.0M–$94.2M after Steam's cut $63.7M–$144.9M before the cut
$59.99
86k reviews
Very Positive
MechsCharacter Customization
BATTLETECH
2018
Est. copies
≈ 1.0M–1.6M
145x vs typical
SteamSpy 1M–2M
Est. revenue
$11.1M–$29.8M after Steam's cut $20.1M–$45.8M before the cut
$39.99
33k reviews
Very Positive
MechsStrategy
Sunrider 4: The Captain's Return
2023
Est. copies
≈ 7k–12k
SteamSpy 20k–50k
Est. revenue
$60k–$160k after Steam's cut $108k–$246k before the cut
$29.99
291 reviews
Very Positive
Tactical RPGVisual Novel
Mechs & Mercs: Black Talons
2015
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$22k–$60k after Steam's cut $40k–$92k before the cut
$9.99
166 reviews
Mixed
WargameReal Time Tactics
Mechsprofit: Mech Tycoon Simulator
2018
Est. copies
≈ 456–741
SteamSpy under 20k
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Free
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15 reviews
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SimulationMechs
CryoFall
2021
Est. copies
≈ 160k–261k
28x vs typical
SteamSpy 200k–500k
Est. revenue
$881k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
$19.99
6k reviews
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Colony SimCrafting
MEAT AND METAL
2023
Est. copies
≈ 99–161
SteamSpy 20k–50k
Est. revenue
$81–$219 after Steam's cut $148–$337 before the cut
$2.99
4 reviews
4 user reviews
FPSPvE
Evolve:Mecha Squad
2024
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$55–$147 after Steam's cut $100–$226 before the cut
$3.99
2 reviews
2 user reviews
SimulationRobots

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