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How many copies did Heroes of the Three Kingdoms sell?

Estimated copies sold
≈ 33k–53k
$9k–$24k after Steam's cut $16k–$37k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Heroes of the Three Kingdoms out and predicted the genre from its 8 similar games. Every figure here, including Heroes of the Three Kingdoms's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8k–25k
best case 3.2M (Total War: EMPIRE – Definitive Edition)
Games like Heroes of the Three Kingdoms

The middle of these games

≈ 8k–25k copies

≈ $60k–$263k after Steam's cut

from ~511 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Total War: EMPIRE – Definitive Edition at ≈ 2.4M–3.9M copies, ≈ $16.5M–$44.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 145 reviews in their first month; the spread ran 58 to 841.
The genre you'd be entering
Your set
Your set clusters on Military (8 of 8) and Turn-Based Tactics (7 of 8).
The winners
Winners here lead with Historical + Military, priced around $25. The breakout hits carry Historical + Grand Strategy + Tactical; a typical game here doesn't.
The era
The games you compared span 2009 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Heroes of the Three Kingdoms 7
2020
Est. copies
≈ 76k–123k
6.0x vs typical
SteamSpy 500k–1M
Est. revenue
$145k–$391k after Steam's cut $264k–$602k before the cut
$6.99
3k reviews
Mostly Positive
StrategyStrategy RPG
Total War: EMPIRE – Definitive Edition
2009
Est. copies
≈ 2.4M–3.9M
74x vs typical
SteamSpy 1M–2M
Est. revenue
$16.5M–$44.4M after Steam's cut $30.1M–$68.4M before the cut
$24.99
38k reviews
Very Positive
StrategyHistorical
Strategic Mind: Spectre of Communism
2020
Est. copies
≈ 6k–9k
SteamSpy 20k–50k
Est. revenue
$46k–$124k after Steam's cut $84k–$191k before the cut
$29.99
226 reviews
Mostly Positive
Heroes of the Three Kingdoms 3
2020
Est. copies
≈ 20k–32k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before the cut
$1.99
800 reviews
Very Positive
StrategyStrategy RPG
Strategic Mind: Fight for Freedom
2021
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
$33k–$89k after Steam's cut $60k–$136k before the cut
$29.99
161 reviews
Very Positive
Strategic Mind: Blitzkrieg
2020
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$139k–$375k after Steam's cut $253k–$576k before the cut
$39.99
511 reviews
Very Positive
Tactical RPGTurn-Based Tactics
Strategic Mind: The Pacific
2019
Est. copies
≈ 18k–29k
SteamSpy 50k–100k
Est. revenue
$148k–$397k after Steam's cut $269k–$611k before the cut
$29.99
622 reviews
Mostly Positive
SingleplayerBoard Game
USC: Counterforce
2024
Est. copies
≈ 6k–10k
SteamSpy 100k–200k
Est. revenue
$33k–$88k after Steam's cut $59k–$135k before the cut
$19.99
239 reviews
Mixed
MilitaryLocal Co-Op

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