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How many copies did Heroes of the Three Kingdoms 7 sell?

Estimated copies sold
≈ 76k–123k
$145k–$391k after Steam's cut $264k–$602k before the cut
from 3k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Heroes of the Three Kingdoms 7 out and predicted the genre from its 8 similar games. Every figure here, including Heroes of the Three Kingdoms 7's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 43k–66k
best case 387k (Ultimate General: Civil War)
Games like Heroes of the Three Kingdoms 7

The middle of these games

≈ 43k–66k copies

≈ $22k–$510k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Ultimate General: Civil War at ≈ 295k–480k copies, ≈ $2.4M–$6.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 441 reviews in their first month; the spread ran 166 to 3k.
The genre you'd be entering
Your set
Your set clusters on Strategy RPG (5 of 8) and Military (4 of 8).
The winners
Winners here lead with Grand Strategy + Wargame, priced around $32. The breakout hits carry Grand Strategy + Wargame + Naval Combat; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Heroes of the Three Kingdoms 2
2020
Est. copies
≈ 47k–77k
SteamSpy 200k–500k
Est. revenue
$13k–$35k after Steam's cut $24k–$53k before the cut
$0.99
2k reviews
Very Positive
StrategyStrategy RPG
War Hospital
2024
Est. copies
≈ 32k–51k
SteamSpy 100k–200k
Est. revenue
$260k–$700k after Steam's cut $473k–$1.1M before the cut
$29.99
1k reviews
Mixed
Medical SimManagement
Ultimate Admiral: Dreadnoughts
2023
Est. copies
≈ 198k–321k
4.9x vs typical
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$34.99
8k reviews
Mixed
Naval CombatNaval
Ultimate General: Civil War
2017
Est. copies
≈ 295k–480k
5.3x vs typical
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.1M before the cut
$29.99
9k reviews
Very Positive
WargameReal Time Tactics
The DioField Chronicle
2022
Est. copies
≈ 20k–32k
too small to compare
SteamSpy 20k–50k
Est. revenue
$328k–$882k after Steam's cut $597k–$1.4M before the cut
$59.99
802 reviews
Mixed
RPGStrategy
Radio Commander: Vietnam '64
2019
Est. copies
≈ 59k–96k
SteamSpy 100k–200k
Est. revenue
$326k–$876k after Steam's cut $593k–$1.3M before the cut
$19.99
2k reviews
Mostly Positive
SimulationSingleplayer
Heroes of the Three Kingdoms 3
2020
Est. copies
≈ 20k–32k
too small to compare
SteamSpy 200k–500k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before the cut
$1.99
800 reviews
Very Positive
StrategyStrategy RPG
Heroes of the Three Kingdoms
2020
Est. copies
≈ 33k–53k
SteamSpy 200k–500k
Est. revenue
$9k–$24k after Steam's cut $16k–$37k before the cut
$0.99
1k reviews
Very Positive
StrategyStrategy RPG

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