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How many copies did The Thought Police Hotline: Episode 1 sell?

Estimated copies sold
≈ 25–40
$14–$36 after Steam's cut $25–$56 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Thought Police Hotline: Episode 1 out and predicted the genre from its 8 similar games. Every figure here, including The Thought Police Hotline: Episode 1's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.4M–2.0M
best case 5.7M (Everlasting Summer)
Games like The Thought Police Hotline: Episode 1

The middle of these games

≈ 1.4M–2.0M copies

≈ $10.8M–$16.2M after Steam's cut

from ~33k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Everlasting Summer at ≈ 4.4M–7.1M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Anime (8 of 8) and Visual Novel (7 of 8).
The winners
Winners here lead with Visual Novel + Story Rich. The breakout hits carry Free to Play + Choices Matter + Romance; a typical game here doesn't.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Senren*Banka
2020
Est. copies
≈ 915k–1.5M
SteamSpy 500k–1M
Est. revenue
$8.8M–$23.7M after Steam's cut $16.0M–$36.4M before the cut
$34.99
37k reviews
Overwhelmingly Positive
Danganronpa 2: Goodbye Despair
2016
Est. copies
≈ 1.4M–2.2M
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.1M after Steam's cut $13.6M–$30.9M before the cut
$19.99
33k reviews
Overwhelmingly Positive
AnimeDetective
HuniePop
2015
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.6M before the cut
$9.99
32k reviews
Overwhelmingly Positive
NudityMature
NEKOPARA Vol. 1
2014
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.7M–$17.5M before the cut
$9.99
27k reviews
Overwhelmingly Positive
HentaiAnime
Phoenix Wright: Ace Attorney Trilogy
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.6M after Steam's cut $19.4M–$44.1M before the cut
$29.99
45k reviews
Overwhelmingly Positive
DetectiveVisual Novel
Danganronpa V3: Killing Harmony
2017
Est. copies
≈ 798k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.6M after Steam's cut $15.9M–$36.3M before the cut
$39.99
23k reviews
Very Positive
Visual NovelDetective
Everlasting Summer
2014
Est. copies
≈ 4.4M–7.1M
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
78k reviews
Very Positive
Danganronpa: Trigger Happy Havoc
2016
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.5M after Steam's cut $15.9M–$36.2M before the cut
$19.99
38k reviews
Overwhelmingly Positive
AnimeVisual Novel

Sizing up your own game? See what its genre can realistically do before you build it.