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How many copies did Sudoku RPG sell?

Estimated copies sold
≈ 8k–13k
$7k–$18k after Steam's cut $12k–$28k before the cut
from 327 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sudoku RPG out and predicted the genre from its 8 similar games. Every figure here, including Sudoku RPG's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–16k
best case 85k (Rail Route)
Games like Sudoku RPG

The middle of these games

≈ 2k–16k copies

≈ $3k–$101k after Steam's cut

from ~125 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Rail Route at ≈ 65k–105k copies, ≈ $444k–$1.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 51 reviews in their first month; the spread ran 13 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Time Management (6 of 8) and Puzzle (5 of 8).
The winners
Winners here lead with Building + Management, priced around $25.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.