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How many copies did Existensis sell?

Estimated copies sold
≈ 1k–2k
$5k–$12k after Steam's cut $8k–$19k before the cut
from 45 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Existensis out and predicted the genre from its 8 similar games. Every figure here, including Existensis's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11k–111k
best case 442k (The Forgotten City)
Games like Existensis

The middle of these games

≈ 11k–111k copies

≈ $30k–$673k after Steam's cut

from ~652 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: The Forgotten City at ≈ 337k–548k copies, ≈ $2.3M–$6.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 191 reviews in their first month; the spread ran 17 to 2k.
The genre you'd be entering
Your set
Your set clusters on Exploration (7 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Time Travel + Mystery, priced around $25.
The era
The games you compared span 2008 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forgotten City
2021
Est. copies
≈ 337k–548k
21x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.6M before the cut
$24.99
14k reviews
Overwhelmingly Positive
AdventureTime Travel
Aquaria
2008
Est. copies
≈ 97k–157k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$266k–$715k after Steam's cut $484k–$1.1M before the cut
$9.99
2k reviews
Very Positive
MetroidvaniaIndie
Islands of Insight
2024
Est. copies
≈ 80k–131k
5.0x vs typical
SteamSpy 100k–200k
Est. revenue
$663k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$29.99
3k reviews
Mostly Positive
Puzzle-PlatformerNonlinear
Druid
2017
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before the cut
$2.99
273 reviews
Mostly Positive
Chionophile
2020
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$0.99
212 reviews
Very Positive
ExperimentalExploration
The End of Dyeus
2021
Est. copies
≈ 5k–7k
SteamSpy 20k–50k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before the cut
$14.99
184 reviews
Very Positive
Action-AdventureShooter
Svarog's Dream
2023
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$128k–$345k after Steam's cut $233k–$531k before the cut
$21.00
896 reviews
Very Positive
RPGChoices Matter
Judero
2024
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$50k–$134k after Steam's cut $91k–$207k before the cut
$17.99
407 reviews
Very Positive
Hack and SlashStory Rich

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