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wishvane

How many copies did 100 hidden eternals sell?

Estimated copies sold
≈ 17k–28k
$5k–$12k after Steam's cut $8k–$19k before the cut
from 686 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 100 hidden eternals out and predicted the genre from its 8 similar games. Every figure here, including 100 hidden eternals's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.5M
best case 4.6M (MiSide)
Games like 100 hidden eternals

The middle of these games

≈ 1.1M–1.5M copies

≈ $4.3M–$9.7M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: MiSide at ≈ 3.5M–5.7M copies, ≈ $14.5M–$39.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 4k to 64k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Point & Click (4 of 8).
The winners
Winners here lead with Psychological Horror + Story Rich, priced around $17. The breakout hits carry Singleplayer + Cute; a typical game here doesn't.
The era
The games you compared span 2009 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

MiSide
2024
Est. copies
≈ 3.5M–5.7M
6.7x vs typical
SteamSpy 1M–2M
Est. revenue
$14.5M–$39.0M after Steam's cut $26.3M–$59.9M before the cut
$14.99
142k reviews
Overwhelmingly Positive
Fran Bow
2015
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$4.6M–$12.4M after Steam's cut $8.4M–$19.1M before the cut
$14.99
23k reviews
Overwhelmingly Positive
The Room Two
2016
Est. copies
≈ 905k–1.5M
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before the cut
$4.99
22k reviews
Overwhelmingly Positive
PuzzleMystery
The Room
2014
Est. copies
≈ 1.8M–2.9M
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before the cut
$4.99
32k reviews
Overwhelmingly Positive
PuzzleMystery
Unpacking
2021
Est. copies
≈ 1.0M–1.6M
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.9M after Steam's cut $10.1M–$22.9M before the cut
$19.99
41k reviews
Very Positive
RelaxingCute
Machinarium
2009
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$7.2M–$19.2M after Steam's cut $13.0M–$29.6M before the cut
$19.99
21k reviews
Overwhelmingly Positive
Point & ClickPuzzle
Witch It
2020
Est. copies
≈ 493k–801k
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
$19.99
20k reviews
Very Positive
MultiplayerFunny
Call of Duty®: Infinite Warfare
2016
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$20.5M–$55.2M after Steam's cut $37.3M–$84.9M before the cut
$59.99
30k reviews
Mixed
ActionFPS

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