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How many copies did Pangea sell?

Estimated copies sold
≈ 149–242
$287–$770 after Steam's cut $521–$1k before the cut
from 6 reviews (6 user reviews)
Thin evidence: 6 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pangea out and predicted the genre from its 8 similar games. Every figure here, including Pangea's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 519k–805k
best case 9.3M (Divinity: Original Sin 2 - Definitive Edition)
Games like Pangea

The middle of these games

≈ 519k–805k copies

≈ $5.4M–$14.7M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Divinity: Original Sin 2 - Definitive Edition at ≈ 7.1M–11.5M copies, ≈ $87.4M–$235.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 5k to 15k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Tactics (6 of 8) and Turn-Based Combat (5 of 8).
The winners
Winners here lead with Tactical RPG + Turn-Based Strategy, priced around $45. The breakout hits carry CRPG + Exploration + Tactical RPG; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2.1x vs typical
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Card BattlerRogue-lite
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10x vs typical
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Party-Based RPGChoices Matter

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