wishvane
How many copies did Guardians Frontline sell?
Estimated copies sold
≈ 8k–13k
$57k–$153k net $103k–$235k gross
from 344 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Guardians Frontline out and predicted the genre from its 8 similar games. Every figure here, including Guardians Frontline's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.5M–2.4M
best case 21.6M (No Man's Sky)
The Horror lane

A big, proven genre, though hit-driven: most sell around 2.1M copies, while a few break out far above.

A typical game
≈ 2.1M copies
≈ $15.9M after Steam's cut
from ~46k reviews
Best case
≈ 21.6M copies
No Man's Sky · ≈ $500.4M after Steam's cut
from 411k reviews
A breakout hit, far above a typical game.

5 of your 8 games sit in the typical range; 3 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with VR + FPS, priced around $60.
  • The breakout hits carry Open World + Open World Survival Craft + Exploration; a typical game here doesn't.
  • The games you compared span 2014 to 2022, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2016
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$11.1M–$29.9M net $20.2M–$46.0M gross
$24.99
40k reviews
Very Positive
ActionFPS +6
2020
Est. copies
≈ 2.8M–4.5M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$45.5M–$122.3M net $82.7M–$188.1M gross
$59.99
104k reviews
Overwhelmingly Positive
VRFPS +6
2022
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.8M net $3.9M–$8.9M gross
$6.99
46k reviews
Very Positive
HorrorMultiplayer +6
2014
Est. copies
≈ 3.4M–5.6M
SteamSpy 2M–5M
Est. revenue
$37.7M–$101.4M net $68.6M–$156.1M gross
$39.99
66k reviews
Very Positive
HorrorSurvival Horror +6
2016
Est. copies
≈ 16.4M–26.7M
8.9x vs typical
SteamSpy 5M–10M
Est. revenue
$271.3M–$729.5M net $493.3M–$1122.3M gross
$59.99
411k reviews
Very Positive
Open WorldOpen World Survival Craft +6
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.7M net $9.3M–$21.1M gross
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer +6
2019
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.2M net $15.7M–$35.8M gross
$29.99
36k reviews
Very Positive
VRPhysics +6
2018
Est. copies
≈ 11.4M–18.5M
8.1x vs typical
SteamSpy 5M–10M
Est. revenue
$94.1M–$253.1M net $171.1M–$389.3M gross
$29.99
375k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples