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How many copies did Eternal Strands sell?

Estimated copies sold
≈ 43k–70k
$358k–$962k after Steam's cut $650k–$1.5M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Eternal Strands out and predicted the genre from its 8 similar games. Every figure here, including Eternal Strands's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 645k–2.8M
best case 4.1M (Split Fiction)
Games like Eternal Strands

The middle of these games

≈ 645k–2.8M copies

≈ $7.8M–$22.1M after Steam's cut

from ~24k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Split Fiction at ≈ 3.1M–5.1M copies, ≈ $43.1M–$115.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 18k reviews in their first month; the spread ran 2k to 63k.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (7 of 8) and Action-Adventure (4 of 8).
The winners
Winners here lead with Co-op + Female Protagonist, priced around $50.
The era
The games you compared span 2011 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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