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wishvane

How many copies did Mega Knockdown sell?

Estimated copies sold
≈ 2k–3k
$5k–$14k after Steam's cut $9k–$21k before the cut
from 76 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mega Knockdown out and predicted the genre from its 8 similar games. Every figure here, including Mega Knockdown's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 76k–107k
best case 18.6M (Brawlhalla)
Games like Mega Knockdown

The middle of these games

≈ 76k–107k copies

≈ $612k–$928k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Brawlhalla at ≈ 14.2M–23.0M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 1k to 2k.
The genre you'd be entering
Your set
Your set clusters on 2D Fighter (7 of 8) and Fighting (7 of 8).
The winners
Winners here lead with Fighting, priced around $25.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Spiritfall
2024
Est. copies
≈ 49k–80k
SteamSpy 50k–100k
Est. revenue
$271k–$728k after Steam's cut $492k–$1.1M before the cut
$19.99
2k reviews
Very Positive
Action Roguelike2D Fighter
Brawlhalla
2017
Est. copies
≈ 14.2M–23.0M
165x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
411k reviews
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Free to PlayMultiplayer
Street Fighter V
2016
Est. copies
≈ 1.8M–3.0M
18x vs typical
SteamSpy 2M–5M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before the cut
$19.99
44k reviews
Mixed
FightingAction
Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
15x vs typical
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before the cut
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter
Slap City
2020
Est. copies
≈ 72k–116k
SteamSpy 100k–200k
Est. revenue
$393k–$1.1M after Steam's cut $715k–$1.6M before the cut
$19.99
3k reviews
Very Positive
IndieAction
Fantasy Strike
2019
Est. copies
≈ 61k–98k
SteamSpy 200k–500k
Est. revenue
Free
Free
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Free to Play2D Fighter
KurtzPel
2019
Est. copies
≈ 979k–1.6M
14x vs typical
SteamSpy 5M–10M
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AnimeFree to Play
Them's Fightin' Herds
2020
Est. copies
≈ 112k–181k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$613k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$19.99
5k reviews
Very Positive
2D FighterAction

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