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How big is Song of Farca: Prologue?

Estimated owners
≈ 5k–8k
from 209 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Song of Farca: Prologue out and predicted the genre from its 8 similar games. Every figure here, including Song of Farca: Prologue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 38k–266k
best case 1.7M (Hacknet)
Games like Song of Farca: Prologue

The middle of these games

≈ 38k–266k copies

≈ $191k–$1.2M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Hacknet at ≈ 1.3M–2.1M copies, ≈ $3.5M–$9.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 400 reviews in their first month; the spread ran 105 to 5k.
The genre you'd be entering
Your set
Your set clusters on Hacking (8 of 8) and Simulation (7 of 8).
The winners
Winners here lead with Hacking + Simulation, priced around $10.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hacker Simulator
2021
Est. copies
≈ 32k–51k
SteamSpy 200k–500k
Est. revenue
$218k–$585k after Steam's cut $396k–$900k before the cut
$24.99
1k reviews
Mostly Positive
HackingSimulation
侦探,请守护我的秘密吧!
2025
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$35k–$94k after Steam's cut $64k–$145k before the cut
$8.99
573 reviews
Very Positive
RPGSexual Content
Grey Hack
2017
Est. copies
≈ 64k–104k
SteamSpy 100k–200k
Est. revenue
$353k–$949k after Steam's cut $642k–$1.5M before the cut
$19.99
2k reviews
Very Positive
HackingSimulation
Anonymous Hacker Simulator
2024
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$106k–$286k after Steam's cut $194k–$440k before the cut
$19.99
781 reviews
Very Positive
SimulationHacking
Cyber Manhunt 2: New World - The Hacking Simulator
2025
Est. copies
≈ 140k–228k
3.5x vs typical
SteamSpy 100k–200k
Est. revenue
$501k–$1.3M after Steam's cut $911k–$2.1M before the cut
$12.99
6k reviews
Very Positive
HackingStory Rich
Cyber Manhunt
2021
Est. copies
≈ 389k–632k
9.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$9.99
16k reviews
Very Positive
Hacknet
2015
Est. copies
≈ 1.3M–2.1M
16x vs typical
SteamSpy 2M–5M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before the cut
$9.99
26k reviews
Very Positive
HackingSimulation
Scrutinized
2020
Est. copies
≈ 34k–56k
SteamSpy 100k–200k
Est. revenue
$95k–$254k after Steam's cut $172k–$391k before the cut
$9.99
1k reviews
Very Positive

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