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How many copies did Mortal Sin sell?

Estimated copies sold
≈ 146k–237k
$1.0M–$2.7M after Steam's cut $1.8M–$4.1M before the cut
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mortal Sin out and predicted the genre from its 8 similar games. Every figure here, including Mortal Sin's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 126k–684k
best case 3.4M (Gunfire Reborn)
Games like Mortal Sin

The middle of these games

≈ 126k–684k copies

≈ $900k–$6.0M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Gunfire Reborn at ≈ 2.6M–4.2M copies, ≈ $14.1M–$38.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 1k to 63k.
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (5 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Rogue-lite + FPS, priced around $20.
The era
The games you compared span 2014 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Golden Light
2022
Est. copies
≈ 99k–161k
SteamSpy under 20k
Est. revenue
$545k–$1.5M after Steam's cut $992k–$2.3M before the cut
$19.99
4k reviews
Very Positive
3DAction
KLETKA
2026
Est. copies
≈ 193k–314k
SteamSpy 100k–200k
Est. revenue
$531k–$1.4M after Steam's cut $966k–$2.2M before the cut
$9.99
8k reviews
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Early AccessHorror
Gunfire Reborn
2021
Est. copies
≈ 2.6M–4.2M
18x vs typical
SteamSpy 2M–5M
Est. revenue
$14.1M–$38.0M after Steam's cut $25.7M–$58.4M before the cut
$19.99
104k reviews
Very Positive
Delver
2018
Est. copies
≈ 87k–141k
SteamSpy 50k–100k
Est. revenue
$358k–$961k after Steam's cut $650k–$1.5M before the cut
$14.99
3k reviews
Very Positive
Dungeon CrawlerFirst-Person
Ziggurat
2014
Est. copies
≈ 222k–361k
SteamSpy 100k–200k
Est. revenue
$916k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$14.99
4k reviews
Very Positive
Rogue-liteAction
Barony
2015
Est. copies
≈ 872k–1.4M
3.0x vs typical
SteamSpy 500k–1M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
$19.99
18k reviews
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Dungeon CrawlerAction Roguelike
Deadzone: Rogue
2025
Est. copies
≈ 404k–656k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$2.8M–$7.5M after Steam's cut $5.0M–$11.5M before the cut
$24.99
16k reviews
Very Positive
Early AccessRogue-like
COMPOUND
2022
Est. copies
≈ 53k–86k
SteamSpy 200k–500k
Est. revenue
$291k–$784k after Steam's cut $530k–$1.2M before the cut
$19.99
2k reviews
Overwhelmingly Positive
ActionRogue-lite

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