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How many copies did Kungfu Cowboy sell?

Estimated copies sold
≈ 769–1k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 31 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kungfu Cowboy out and predicted the genre from its 8 similar games. Every figure here, including Kungfu Cowboy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–147k
best case 769k (Neon Abyss)
Games like Kungfu Cowboy

The middle of these games

≈ 16k–147k copies

≈ $59k–$358k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Action Roguelike (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Neon Abyss at ≈ 586k–952k copies, ≈ $3.2M–$8.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 803 reviews in their first month; the spread ran 282 to 3k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (4 of 8) and Platformer (4 of 8).
The winners
Winners here lead with Rogue-like + Platformer, priced around $20.
The era
The games you compared span 2019 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Exit the Gungeon
2020
Est. copies
≈ 93k–151k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$256k–$687k after Steam's cut $465k–$1.1M before the cut
$9.99
4k reviews
Mostly Positive
ArcadeAction
Duck Paradox
2024
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$22k–$60k after Steam's cut $41k–$92k before the cut
$9.99
328 reviews
Very Positive
SingleplayerShoot 'Em Up
DUNGEON RAZE
2025
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
$10k–$26k after Steam's cut $17k–$39k before the cut
$2.99
466 reviews
Very Positive
RPGAction
Portal Dungeon
2023
Est. copies
≈ 30k–48k
SteamSpy 100k–200k
Est. revenue
$122k–$328k after Steam's cut $222k–$505k before the cut
$14.99
1k reviews
Very Positive
Action RoguelikeRogue-lite
Himno
2019
Est. copies
≈ 168k–272k
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
6k reviews
Very Positive
Free to PlayPixel Graphics
TOKOYO: The Tower of Perpetuity
2022
Est. copies
≈ 13k–20k
SteamSpy 20k–50k
Est. revenue
$41k–$111k after Steam's cut $75k–$171k before the cut
$11.99
506 reviews
Very Positive
Action Roguelike2D Platformer
Bing in Wonderland
2023
Est. copies
≈ 54k–87k
SteamSpy 50k–100k
Est. revenue
$132k–$356k after Steam's cut $241k–$548k before the cut
$8.99
2k reviews
Overwhelmingly Positive
Casual2D Platformer
Neon Abyss
2020
Est. copies
≈ 586k–952k
14x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.3M before the cut
$19.99
24k reviews
Very Positive

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